Landscape Export Heightmap to RenderTarget

Output a landscape heightmap to a render target

Target is Landscape Proxy

Landscape Export Heightmap to RenderTarget
Target
In Render Target
Select Asset
In Export Height Into RGChannel
Return Value

Inputs

In
Exec
Target
Landscape Proxy Object Reference
In Render Target
Texture Render Target 2D Object Reference

Valid render target with a format of RTF_RGBA16f, RTF_RGBA32f or RTF_RGBA8

In Export Height Into RGChannel
Boolean

Tell us if we should export the height that is internally stored as R & G (for 16 bits) to a single R channel of the render target (the format need to be RTF_RGBA16f or RTF_RGBA32f) Note that using RTF_RGBA16f with InExportHeightIntoRGChannel == false, could have precision loss.

Outputs

Out
Exec
Return Value
Boolean