Lighting

Actions

Get Units Conversion Factor

Get Units Conversion Factor

Target is Local Light Component

Set Attenuation Radius

Set Attenuation Radius

Target is Local Light Component

Set Barn Door Angle

Set Barn Door Angle

Target is Rect Light Component

Set Barn Door Length

Set Barn Door Length

Target is Rect Light Component

Set Cascade Distribution Exponent

Set Cascade Distribution Exponent

Target is Directional Light Component

Set Cascade Transition Fraction

Set Cascade Transition Fraction

Target is Directional Light Component

Set Distance Field Self Shadow Bias

Sets the component's DistanceFieldSelfShadowBias. bOverrideDistanceFieldSelfShadowBias must be enabled for this to have an effect.

Target is Static Mesh Component

Set Dynamic Shadow Cascades

Set Dynamic Shadow Cascades

Target is Directional Light Component

Set Dynamic Shadow Distance Movable Light

Set Dynamic Shadow Distance Movable Light

Target is Directional Light Component

Set Dynamic Shadow Distance Stationary Light

Set Dynamic Shadow Distance Stationary Light

Target is Directional Light Component

Set Enable Light Shaft Occlusion

Set Enable Light Shaft Occlusion

Target is Directional Light Component

Set Inner Cone Angle

Set Inner Cone Angle

Target is Spot Light Component

Set Light Falloff Exponent

Set Light Falloff Exponent

Target is Point Light Component

Set Light Shaft Override Direction

Set Light Shaft Override Direction

Target is Directional Light Component

Set Occlusion Mask Darkness

Set Occlusion Mask Darkness

Target is Directional Light Component

Set Outer Cone Angle

Set Outer Cone Angle

Target is Spot Light Component

Set Reverse Culling

Set forced reverse culling

Target is Static Mesh Component

Set Shadow Distance Fadeout Fraction

Set Shadow Distance Fadeout Fraction

Target is Directional Light Component

Set Soft Source Radius

Set Soft Source Radius

Target is Point Light Component

Set Source Height

Set Source Height

Target is Rect Light Component

Set Source Length

Set Source Length

Target is Point Light Component

Set Source Radius

Set Source Radius

Target is Point Light Component

Set Source Width

Set Source Width

Target is Rect Light Component