Read Render Target Raw UV

Incredibly inefficient and slow operation! Read a value as-is color from a render target using UV [0,1]x[0,1] coordinates.

Target is Kismet Rendering Library

Read Render Target Raw UV
Texture Render Target
Select Asset
U
0.0
V
0.0
Return Value

Inputs

In
Exec
Texture Render Target
Texture Render Target 2D Object Reference
U
Float
V
Float

Outputs

Out
Exec
Return Value
Linear Color Structure

Incredibly inefficient and slow operation! Read a value as-is color from a render target using UV [0,1]x[0,1] coordinates.