Render Target Sample UV Editor Only

Samples a value from a Texture Render Target 2D. Currently only 4 channel formats are supported. Only works in the editor

Target is Blueprint Material Texture Nodes BPLibrary

Render Target Sample UV Editor Only
In Render Target
Select Asset
UV
X0.0
Y0.0
Return Value

Inputs

In Render Target
Texture Render Target 2D Object Reference
UV
Vector 2D Structure

Outputs

Return Value
Linear Color Structure

Samples a value from a Texture Render Target 2D. Currently only 4 channel formats are supported. Only works in the editor