Set MIC Blend Mode Editor Only

Overrides the Blend Mode of a Material Instance Constant Only works in the editor

Target is Blueprint Material Texture Nodes BPLibrary

Set MIC Blend Mode Editor Only
Material
Select Asset
Blend Mode
BLEND_Opaque
Return Value

Inputs

In
Exec
Material
Material Instance Constant Object Reference
Blend Mode
EBlendMode Enum

Outputs

Out
Exec
Return Value
Boolean

Overrides the Blend Mode of a Material Instance Constant Only works in the editor