Set MIC Shading Model Editor Only

Overrides the Shading Model of a Material Instance Constant Only works in the editor

Target is Blueprint Material Texture Nodes BPLibrary

Set MIC Shading Model Editor Only
Material
Select Asset
Shading Model
MSM_DefaultLit
Return Value

Inputs

In
Exec
Material
Material Instance Constant Object Reference
Shading Model
EMaterialShadingModel Enum

Outputs

Out
Exec
Return Value
Boolean

Overrides the Shading Model of a Material Instance Constant Only works in the editor