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Spline Mesh

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Actions

Get Boundary Max

Get the boundary max

Target is Spline Mesh Component

Get Boundary Min

Get the boundary min

Target is Spline Mesh Component

Get End Offset

Get the end offset

Target is Spline Mesh Component

Get End Position

Get the end position of spline in local space

Target is Spline Mesh Component

Get End Roll

Get the end roll

Target is Spline Mesh Component

Get End Scale

Get the end scaling

Target is Spline Mesh Component

Get End Tangent

Get the end tangent vector of spline in local space

Target is Spline Mesh Component

Get Forward Axis

Get the forward axis

Target is Spline Mesh Component

Get Spline Up Dir

Get the spline up direction

Target is Spline Mesh Component

Get Start Offset

Get the start offset

Target is Spline Mesh Component

Get Start Position

Get the start position of spline in local space

Target is Spline Mesh Component

Get Start Roll

Get the start roll

Target is Spline Mesh Component

Get Start Scale

Get the start scaling

Target is Spline Mesh Component

Get Start Tangent

Get the start tangent vector of spline in local space

Target is Spline Mesh Component

Set Boundary Max

Set the boundary max

Target is Spline Mesh Component

Set Boundary Min

Set the boundary min

Target is Spline Mesh Component

Set End Offset

Set the end offset

Target is Spline Mesh Component

Set End Position

Set the end position of spline in local space

Target is Spline Mesh Component

Set End Roll

Set the end roll

Target is Spline Mesh Component

Set End Scale

Set the end scaling

Target is Spline Mesh Component

Set End Tangent

Set the end tangent vector of spline in local space

Target is Spline Mesh Component

Set Forward Axis

Set the forward axis

Target is Spline Mesh Component

Set Spline Up Dir

Set the spline up direction

Target is Spline Mesh Component

Set Start and End

Set the start and end, position and tangent, all in local space

Target is Spline Mesh Component

Set Start Offset

Set the start offset

Target is Spline Mesh Component

Set Start Position

Set the start position of spline in local space

Target is Spline Mesh Component

Set Start Roll

Set the start roll

Target is Spline Mesh Component

Set Start Scale

Set the start scaling

Target is Spline Mesh Component

Set Start Tangent

Set the start tangent vector of spline in local space

Target is Spline Mesh Component

Update Mesh

Update the collision and render state on the spline mesh following changes to its geometry

Target is Spline Mesh Component