Page Info
Skill Level:
Engine Version:

Assign a Physical Material to a Physics Asset Body

Choose your OS:

If specific Physics Bodies need differing Physical Materials, you can then adjust them individually.

  1. Open a Physics Asset in the Physics Asset Tool.


  2. Enable Body Edit Mode in the Physics Asset Tool.

  3. Select a Physics Body.

  4. In the Details pane, in the Physics Category, change the Simple Collision Physical Material.


  5. Click Save icon_SaveAsset_40x.png