1.6 - Opacity

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The Opacity input is used when using the Translucent Blend Mode . It allows you to input a value between 0 and 1 where:

  • 0.0 represents completely transparent.

  • 1.0 represents fully opaque.

Opaque and masked blend modes also use Opacity when using one of the subsurface shading models.

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Opacity is mostly used for Translucent, Additive, and Modulated Materials.