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CreateStaticMesh

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Syntax

UStaticMesh * CreateStaticMesh
(
    struct FRawMesh & RawMesh,
    TArray < FStaticMaterial > & Materials,
    UObject * Outer,
    FName Name
)

Remarks

Creating a static mesh from an array of triangles.

Creates a static mesh object from raw triangle data.

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/Editor.h

Source

Editor/UnrealEd/Private/StaticMeshEdit.cpp