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CreateStaticMeshFromBrush

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Syntax

UStaticMesh * CreateStaticMeshFromBrush
(
    UObject * Outer,
    FName Name,
    ABrush * Brush,
    UModel * Model
)

Remarks

CreateStaticMeshFromBrush - Creates a static mesh from the triangles in a model.

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/Editor.h

Source

Editor/UnrealEd/Private/StaticMeshEdit.cpp