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EEditorWorldExtensionTransitionState

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Syntax

enum EEditorWorldExtensionTransitionState
{
    TransitionNone,
    TransitionAll,
    TransitionPIEOnly,
    TransitionNonPIEOnly,
}

Values

Name

Description

TransitionNone

TransitionAll

TransitionPIEOnly

TransitionNonPIEOnly

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorWorldExtension.h