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ELastDirectory::Type

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Syntax

namespace ELastDirectory
{
    enum Type
    {
        UNR,
        BRUSH,
        FBX,
        FBX_ANIM,
        GENERIC_IMPORT,
        GENERIC_EXPORT,
        GENERIC_OPEN,
        GENERIC_SAVE,
        MESH_IMPORT_EXPORT,
        WORLD_ROOT,
        LEVEL,
        PROJECT,
        NEW_ASSET,
        MAX,
    }
}

Values

Name

Description

UNR

BRUSH

FBX

FBX_ANIM

GENERIC_IMPORT

GENERIC_EXPORT

GENERIC_OPEN

GENERIC_SAVE

MESH_IMPORT_EXPORT

WORLD_ROOT

LEVEL

PROJECT

NEW_ASSET

MAX

Remarks

The different directory identifiers

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorDirectories.h