Language:
Discover
By Skill Level
By Category

ELevelVisibilityDirtyMode

Choose your OS:

Syntax

enum ELevelVisibilityDirtyMode
{
    ModifyOnChange,
    DontModify,
}

Values

Name

Description

ModifyOnChange

Use when the user is causing the visibility change. Will update transaction state and mark the package dirty.

DontModify

Use when code is causing the visibility change.

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorLevelUtils.h