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EditorInit

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Syntax

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)int32 EditorInit
(
    class IEngineLoop & EngineLoop
)

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/UnrealEdGlobals.h

Source

Editor/UnrealEd/Private/UnrealEdGlobals.cpp