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EditorViewportDefs::DefaultPerspectiveViewLocation

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Syntax

namespace EditorViewportDefs
{
    const FVector EditorViewportDefs::DefaultPerspectiveViewLocation
    (
        0. 0f,
        1024. 0f,
        512. 0f
    )
}

Remarks

Default camera position for level editor perspective viewports

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/Viewports.h