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ExistingMeshLodSectionData

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Syntax

struct ExistingMeshLodSectionData

Variables

Name Description

Public variable

bool

 

bCastShadow

Public variable

bool

 

bRecomputeTangents

Public variable

int32

 

GenerateUpTo

Public variable

FName

 

ImportedMaterialSlotName

Constructors

Name Description

Public function

ExistingMeshLodSectionData

(
    FName InImportedMaterialSlotName,
    bool InbCastShadow,
    bool InbRecomputeTangents,
    int32 InGenerateUpTo
)

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/SkelImport.h