Language:
Discover
By Skill Level
By Category

FAnimationRetargetContext::DuplicateAssetsToRetarget

Choose your OS:

Syntax

void DuplicateAssetsToRetarget
(
    UPackage * DestinationPackage,
    const FNameDuplicationRule * NameRule
)

Remarks

Duplicates the assets stored for retargetting, populating maps of original assets to new asset

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorAnimUtils.h

Source

Editor/UnrealEd/Private/EditorAnimUtils.cpp