FAnimationRetargetContext::FAnimationRetargetContext

Syntax

FAnimationRetargetContext
(
    const TArray < FAssetData > & AssetsToRetarget,
    bool bRetargetReferredAssets,
    bool bInConvertAnimationDataInComponentSpaces,
    const FNameDuplicationRule & NameRule
)

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorAnimUtils.h

Source

Editor/UnrealEd/Private/EditorAnimUtils.cpp