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FAnimationRetargetContext::FAnimationRetargetContext

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Syntax

FAnimationRetargetContext
(
    const TArray < FAssetData > & AssetsToRetarget,
    bool bRetargetReferredAssets,
    bool bInConvertAnimationDataInComponentSpaces,
    const FNameDuplicationRule & NameRule
)

Remarks

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorAnimUtils.h

Source

Editor/UnrealEd/Private/EditorAnimUtils.cpp