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FAssetEditorModeManager

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Inheritance Hierarchy

Syntax

class FAssetEditorModeManager :
    public FEditorModeTools ,
    public TSharedFromThis< FAssetEditorModeManager >

Remarks

Variables

Constructors

Destructors

Name Description

Public function Virtual

~FAssetEditorModeManager()

Functions

Name Description

Public function

FPreviewScen ...

 

GetPreviewScene()

Public function

void

 

SetPreviewScene

(
    FPreviewScene * NewPreviewScene
)

End of FEditorModeTools interface.

Overridden from FEditorModeTools

Name Description

Public function Virtual

USelection &...

 

GetSelectedActors()

FEditorModeTools interface.

Public function Virtual

USelection &...

 

GetSelectedComponents()

Returns the set of selected components.

Public function Virtual

USelection &...

 

GetSelectedObjects()

The set of selected non-actor objects.

Public function Virtual

UWorld *

 

GetWorld()

Returns the world that is being edited by this mode manager

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/AssetEditorModeManager.h