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FEdGraphToken

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Inheritance Hierarchy

Syntax

class FEdGraphToken : public IMessageToken

Remarks

A Message Log token that links to an elemnt (node or pin) in an EdGraph

Constructors

No constructors are accessible with public or protected access.

Functions

Name Description

Public function Static

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)...

 

Create

(
    const UObject * InObject,
    FCompilerResultsLog * Log,
    FTokenizedMessage & OutMessage,
    TArray < UEdGraphNode * >& OutS...
)

Factory method, tokens can only be constructed as shared refs

Public function Static

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)...

 

Create

(
    const UEdGraphPin * InPin,
    FCompilerResultsLog * Log,
    FTokenizedMessage & OutMessage,
    TArray < UEdGraphNode * >& OutS...
)

Public function Static

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)...

 

Create

(
    const TCHAR * String,
    FCompilerResultsLog * Log,
    FTokenizedMessage & OutMessage,
    TArray < UEdGraphNode * >& OutS...
)

Public function

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)...

 

GetGraphObject()

Public function

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)...

 

GetPin()

Overridden from IMessageToken

Name Description

Public function Virtual

EMessageToke ...

 

GetType()

Begin IMessageToken interface

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EdGraphToken.h