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FEditorCategoryUtils::BuildCategoryString

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Syntax

namespace FEditorCategoryUtils
{
    [UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)FText FEditorCategoryUtils::BuildCategoryString
    (
        const FCommonEditorCategory::EValue RootCategory,
        const FText & SubCategory
    )
}

Remarks

Utility function that concatenates the supplied sub-category with one that matches the root category id.

A concatenated text string, with the two categories separated by a pipe, '|', character.

Returns

A concatenated text string, with the two categories separated by a pipe, '|', character.

Parameters

Parameter

Description

RootCategory

An id denoting the root category that you want prefixed onto the sub-category.

SubCategory

A sub-category that you want postfixed to the root category.

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorCategoryUtils.h

Source

Editor/UnrealEd/Private/EditorCategoryUtils.cpp