Language:
Discover
By Skill Level
By Category

FEditorCategoryUtils::GetClassHideCategories

Choose your OS:

Syntax

namespace FEditorCategoryUtils
{
    [UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)void FEditorCategoryUtils::GetClassHideCategories
    (
        const UStruct * Class,
        TArray < FString > & CategoriesOut,
        bool bHomogenize
    )
}

Remarks

Parses out the class's "HideCategories" metadata, and returns it segmented and sanitized.

Parameters

Parameter

Description

Class

The class you want to pull data from.

CategoriesOut

An array that will be filled with a list of hidden categories.

bHomogenize

Determines if the categories should be ran through expansion and display sanitation (useful even when not being displayed, for comparisons)

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorCategoryUtils.h

Source

Editor/UnrealEd/Private/EditorCategoryUtils.cpp