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FEditorCategoryUtils::IsCategoryHiddenFromClass

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Syntax

namespace FEditorCategoryUtils
{
    [UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2) bool FEditorCategoryUtils::IsCategoryHiddenFromClass
    (
        const UStruct * Class,
        const FText & Category
    )
}

Remarks

Checks to see if the specified category is hidden from the supplied class.

True if the category is hidden, false if not.

Returns

True if the category is hidden, false if not.

Parameters

Parameter

Description

Class

The class you want to query.

Category

A category path that you want to check.

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorCategoryUtils.h

Source

Editor/UnrealEd/Private/EditorCategoryUtils.cpp