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FEditorClassUtils::GetSourceLink

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Syntax

namespace FEditorClassUtils
{
    [UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)TSharedRef < SWidget > FEditorClassUtils::GetSourceLink
    (
        const UClass * Class,
        const TWeakObjectPtr < UObject > ObjectWeakPtr
    )
}

Remarks

Creates a link to the source code or blueprint for a given class

Shared pointer to the constructed tooltip

Returns

Shared pointer to the constructed tooltip

Parameters

Parameter

Description

Class

Class we want to build a link for

ObjectWeakPtr

Optional object to set blueprint debugging to in the case we are choosing a blueprint

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorClassUtils.h

Source

Editor/UnrealEd/Private/EditorClassUtils.cpp