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FEditorDirectories

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Syntax

class FEditorDirectories

Functions

Name Description

Public function Static

FEditorDirec ...

 

Get()

Public function

FString

 

GetLastDirectory

(
    ELastDirectory::Type InLastDir
)

Fetches the last directory used for the specified type

Public function

void

 

LoadLastDirectories()

Initializes the "LastDir" array with default directories for loading/saving files

Public function

void

 

SaveLastDirectories()

Writes the current "LastDir" array back out to the config files

Public function

void

 

SetLastDirectory

(
    ELastDirectory::Type InLastDir,
    const FString & InLastStr
)

Sets the last directory used for the specified type

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorDirectories.h