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FLocalizedAssetUtil

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Syntax

struct FLocalizedAssetUtil

Functions

Name Description

Public function Static

bool

 

GetAssetsByPathAndClass

(
    IAssetRegistry & InAssetRegistry,
    const FName InPackagePath,
    const FName InClassName,
    const bool bIncludeLocalizedAssets,
    TArray < FAssetData >& OutAssets
)

Public function Static

bool

 

GetAssetsByPathAndClass

(
    IAssetRegistry & InAssetRegistry,
    const TArray < FName >& InPackagePa...,
    const FName InClassName,
    const bool bIncludeLocalizedAssets,
    TArray < FAssetData >& OutAssets
)

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/LocalizedAssetUtil.h