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FMaterialThumbnailScene

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Inheritance Hierarchy

Syntax

class FMaterialThumbnailScene : public FThumbnailPreviewScene

Variables

Name Description

Protected variable

bool

 

bForcePlaneThumbnail

Material being used for something that only makes sense to visualize as a plane (UI, particle sprites)

Protected variable

AStaticMeshActo ...

 

PreviewActor

The static mesh actor used to display all material thumbnails

Constructors

Name Description

Public function

FMaterialThumbnailScene()

Constructor

FMaterialThumbnailScene

Functions

Name Description

Public function

void

 

SetMaterialInterface

(
    UMaterialInterface * InMaterial
)

Sets the material to use in the next GetView()

Overridden from FThumbnailPreviewScene

Name Description

Protected function Virtual

void

 

GetViewMatrixParameters

(
    const float InFOVDegrees,
    FVector & OutOrigin,
    float& OutOrbitPitch,
    float& OutOrbitYaw,
    float& OutOrbitZoom
)

FThumbnailPreviewScene implementation.

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/ThumbnailHelpers.h