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FMeshPaintShaderParameters

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Syntax

struct FMeshPaintShaderParameters

Remarks

Batched element parameters for mesh paint shaders

Variables

Name Description

Public variable

bool

 

AlphaChannelFlag

Public variable

bool

 

BlueChannelFlag

Public variable

FLinearColor

 

BrushColor

Public variable

float

 

BrushDepth

Public variable

float

 

BrushDepthFalloffRange

Public variable

float

 

BrushRadialFalloffRange

Public variable

float

 

BrushRadius

Public variable

float

 

BrushStrength

Public variable

UTextureRenderT ...

 

CloneTexture

Public variable

bool

 

GenerateMaskFlag

Public variable

bool

 

GreenChannelFlag

Public variable

bool

 

RedChannelFlag

Public variable

FMatrix

 

WorldToBrushMatrix

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/MeshPaintRendering.h