Language:
Discover
By Skill Level
By Category

FMoveInfo

Choose your OS:

Syntax

class FMoveInfo

Remarks

Target package and object name for moving an asset.

Variables

Name Description

Public variable

FString

 

FullPackageName

Public variable

FString

 

NewObjName

Functions

Name Description

Public function

bool

 

IsValid()

True once valid (non-empty) move info exists.

Public function

void

 

Set

(
    const TCHAR * InFullPackageName,
    const TCHAR * InNewObjName
)

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/ObjectTools.h