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FOnRetargetAnimation

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Type

typedef TBaseDelegate_SixParams< void, USkeleton *, USkeleton *, bool, bool, bool, const FNameDuplicationRule * > FOnRetargetAnimation

Remarks

Slate panel for choose Skeleton for assets to relink

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/SSkeletonWidget.h