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FReferencedAssets

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Syntax

struct FReferencedAssets

Remarks

Data container to hold information about what is referencing a given set of assets.

Variables

Name Description

Public variable

TSet < UObject &...

 

AssetList

The set of assets that are being referenced

Public variable

UObject *

 

Referencer

The object that holding a reference to the set of assets

Constructors

Name Description

Public function

FReferencedAssets()

Default ctor

Public function

FReferencedAssets

(
    UObject * InReferencer
)

Sets the name of the referencer

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/ReferencedAssetsUtils.h