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FReimportHandler

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Inheritance Hierarchy

Syntax

class FReimportHandler

Remarks

Reimport handler for package resources with associated source files on disk.

Constructors

Name Description

Public function

FReimportHandler()

Constructor. Add self to manager

Destructors

Name Description

Public function Virtual

~FReimportHandler()

Destructor. Remove self from manager

Functions

Name Description

Public function

bool

 

CanReimport

(
    UObject * Obj,
    TArray < FString >& OutFilenames
)

Check to see if the handler is capable of reimporting the object

Public function Virtual

const UObjec ...

 

GetFactoryObject()

Returns the UFactory object associated with this reimport handler

Public function Virtual

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2)...

 

GetPriority()

Get the import priority for this handler.

Public function

EReimportRes ...

 

Reimport

(
    UObject * Obj
)

Attempt to reimport the specified object from its source

Public function

void

 

SetReimportPaths

(
    UObject * Obj,
    const TArray < FString >& NewReimpo...
)

Sets the reimport path(s) for the specified object

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/EditorReimportHandler.h