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FSkelMeshExtraInfluenceImportData

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Syntax

struct FSkelMeshExtraInfluenceImportData

Remarks

Data needed for importing an extra set of vertex influences

Variables

Name Description

Public variable

TArray < Skeleta ...

 

Faces

Public variable

TArray < Skeleta ...

 

Influences

Public variable

int32

 

MaxBoneCountPerChunk

Public variable

TArray < FVector ...

 

Points

Public variable

FReferenceSkele ...

 

RefSkeleton

Public variable

TArray < Skeleta ...

 

Wedges

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/SkelImport.h