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FViewportHoverTarget

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Syntax

struct FViewportHoverTarget

Remarks

Describes an object that's currently hovered over in the level viewport

Variables

Name Description

Public variable

AActor *

 

HoveredActor

The actor we're drawing the hover effect for, or NULL

Public variable

UModel *

 

HoveredModel

The BSP model we're drawing the hover effect for, or NULL

Public variable

uint32

 

ModelSurfaceIndex

Surface index on the BSP model that currently has a hover effect

Constructors

Name Description

Public function

FViewportHoverTarget

(
    AActor * InActor
)

Construct from an actor

Public function

FViewportHoverTarget

(
    UModel * InModel,
    int32 InSurfaceIndex
)

Construct from an BSP model and surface index

Operators

Name Description

Public function

bool

 

operator==

(
    const FViewportHoverTarget & RHS
)

Equality operator

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/LevelEditorViewport.h