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FbxSceneInfo

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Syntax

struct FbxSceneInfo

Variables

Name Description

Public variable

bool

 

bHasAnimation

True if it has animation

Public variable

double

 

FrameRate

Public variable

TArray < FbxNode ...

 

HierarchyInfo

Public variable

TArray < FbxMesh ...

 

MeshInfo

Public variable

int32

 

NonSkinnedMeshNum

Data for static mesh

Public variable

int32

 

SkinnedMeshNum

Data for skeletal mesh

Public variable

int32

 

TotalGeometryNum

Common data

Public variable

int32

 

TotalMaterialNum

Public variable

int32

 

TotalTextureNum

Public variable

double

 

TotalTime

Functions

Name Description

Public function

void

 

Reset()

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/FbxImporter.h