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GetEditorResourcesDir

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Syntax

[UNREALED_API](API\Editor\UnrealEd\Commandlets\UNREALED_API_2) const FString GetEditorResourcesDir()

Remarks

Returns the path to the engine's editor resources directory (e.g. "/../../Engine/Editor/")

Returns the path to the engine's editor resources directory (e.g. "/../../Engine/Content/Editor/")

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/Editor.h

Source

Editor/UnrealEd/Private/UnrealEdGlobals.cpp