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GetFVECTORSpaceDelimited

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Syntax

const TCHAR * GetFVECTORSpaceDelimited
(
    const TCHAR * Stream,
    FVector & Value
)

Remarks

Get a floating-point vector (X Y Z)

this will return the current location in the stream after having processed the Vector out of it

Returns

this will return the current location in the stream after having processed the Vector out of it

Parameters

Parameter

Description

The

stream which has the vector in it

this

is an out param which will have the FVector

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/Editor.h

Source

Editor/UnrealEd/Private/ParamParser.cpp