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SAssetEntryRow

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Inheritance Hierarchy

Syntax

Variables

Name Description

Protected variable

TSharedPtr < FDi ...

 

DisplayedInfo

Protected variable

TWeakObjectPtr <...

 

RemapAsset

Protected variable

FString

 

SkeletonExportName

Functions

Name Description

Public function

void

 

Construct

(
    const FArguments & InArgs,
    const TSharedRef < STableViewBase > ...
)

Protected function

FText

 

GetRemapMenuButtonText()

Protected function

TSharedRef < ...

 

GetRemapMenuContent()

Protected function

void

 

OnAssetSelected

(
    const FAssetData & AssetData
)

Protected function

bool

 

OnShouldFilterAsset

(
    const FAssetData & AssetData
)

Overridden from SMultiColumnTableRow

Name Description

Public function Virtual

TSharedRef < ...

 

GenerateWidgetForColumn

(
    const FName & InColumnName
)

Users of SMultiColumnTableRow would usually some piece of data associated with it.

Classes

Name

Description

Public struct

FArguments

References

Module

UnrealEd

Header

Editor/UnrealEd/Public/SSkeletonWidget.h