UObjectPropertyBase

Inheritance Hierarchy

Syntax

class UObjectPropertyBase : public UProperty

Remarks

Describes a reference variable to another object which may be nil.

Variables

Name Description

Public variable

UClass *

 

PropertyClass

Variables.

Constructors

Name Description

Public function

UObjectPropertyBase

(
    const FObjectInitializer & ObjectIn...
)

Public function

UObjectPropertyBase

(
    FVTableHelper & Helper
)

DO NOT USE. This constructor is for internal usage only for hot-reload purposes.

Public function

UObjectPropertyBase

(
    ECppProperty ,
    int32 InOffset,
    EPropertyFlags InFlags,
    UClass * InClass
)

Public function

UObjectPropertyBase

(
    const FObjectInitializer & ObjectIn...,
    ECppProperty ,
    int32 InOffset,
    EPropertyFlags InFlags,
    UClass * InClass
)

Functions

Name Description

Public function Static

void

 

__DefaultConstructor

(
    const FObjectInitializer & X
)

Public function Static

UObject *...

 

__VTableCtorCaller

(
    FVTableHelper & Helper
)

Public function Static

void

 

AddReferencedObjects

(
    UObject * InThis,
    FReferenceCollector & Collector
)

Protected function Virtual Const

bool

 

AllowCrossLevel()

Protected function Virtual Const

void

 

CheckValidObject

(
    void* Value
)

Public function Static

UObject *...

 

FindImportedObject

(
    const UProperty * Property,
    UObject * OwnerObject,
    UClass * ObjectClass,
    UClass * RequiredMetaClass,
    const TCHAR * Text,
    uint32 PortFlags,
    FUObjectSerializeContext * InSe...
)

Public function Virtual Const

FString

 

GetCPPTypeCustom

(
    FString * ExtendedTypeText,
    uint32 CPPExportFlags,
    const FString & InnerNativeTypeName
)

Public function Static

FString

 

GetExportPath

(
    const UObject * Object,
    const UObject * Parent,
    const UObject * ExportRootScope,
    const uint32 PortFlags
)

Returns the qualified export path for a given object, parent, and export root scope.

Public function Virtual Const

UObject *...

 

GetObjectPropertyValue

(
    const void* PropertyValueAddre...
)

Public function Const

UObject *...

 

GetObjectPropertyValue_InContainer

(
    const void* PropertyValueAddre...,
    int32 ArrayIndex
)

Public function Virtual Const

UObject *...

 

LoadObjectPropertyValue

(
    const void* PropertyValueAddre...
)

Public function Const

UObject *...

 

LoadObjectPropertyValue_InContainer

(
    const void* PropertyValueAddre...,
    int32 ArrayIndex
)

Public function Static

bool

 

ParseObjectPropertyValue

(
    const UProperty * Property,
    UObject * OwnerObject,
    UClass * RequiredMetaClass,
    uint32 PortFlags,
    const TCHAR *& Buffer,
    UObject *& out_ResolvedValue,
    FUObjectSerializeContext * InSe...
)

Parses a text buffer into an object reference.

Parses a text buffer into an object reference.

Public function Virtual Const

void

 

SetObjectPropertyValue

(
    void* PropertyValueAddress,
    UObject * Value
)

Public function Const

void

 

SetObjectPropertyValue_InContainer

(
    void* PropertyValueAddress,
    UObject * Value,
    int32 ArrayIndex
)

Public function

void

 

SetPropertyClass

(
    UClass * NewPropertyClass
)

Setter function for this property's PropertyClass member.

Public function Static

UClass *

 

StaticClass()

Returns a UClass object representing this class at runtime

Public function Static

EClassCastFl ...

 

StaticClassCastFlags()

Returns the static cast flags for this class

Public function Static

const TCHAR ...

 

StaticPackage()

Returns the package this class belongs in

Public function Static

void

 

StaticRegisterNativesUObjectPropertyBase()

Overridden from UProperty

Name Description

Public function Virtual Const

void

 

CopyCompleteValueFromScriptVM

(
    void* Dest,
    void const* Src
)

Copy the value for all elements of this property. From the script VM.

Public function Virtual Const

void

 

CopyCompleteValueToScriptVM

(
    void* Dest,
    void const* Src
)

Copy the value for all elements of this property. To the script VM.

Public function Virtual Const

void

 

CopySingleValueFromScriptVM

(
    void* Dest,
    void const* Src
)

Copy the value for a single element of this property. From the script VM.

Public function Virtual Const

void

 

CopySingleValueToScriptVM

(
    void* Dest,
    void const* Src
)

Copy the value for a single element of this property. To the script VM.

Public function Virtual Const

void

 

ExportTextItem

(
    FString & ValueStr,
    const void* PropertyValue,
    const void* DefaultValue,
    UObject * Parent,
    int32 PortFlags,
    UObject * ExportRootScope
)

Public function Virtual Const

FName

 

GetID()

Public function Virtual Const

bool

 

Identical

(
    const void* A,
    const void* B,
    uint32 PortFlags
)

Determines whether the property values are identical.

Public function Virtual Const

const TCHAR ...

 

ImportText_Internal

(
    const TCHAR * Buffer,
    void* Data,
    int32 PortFlags,
    UObject * OwnerObject,
    FOutputDevice * ErrorText
)

Public function Virtual

void

 

InstanceSubobjects

(
    void* Data,
    void const* DefaultData,
    UObject * Owner,
    FObjectInstancingGraph * Instan...
)

Creates new copies of components

Public function Virtual Const

bool

 

NetSerializeItem

(
    FArchive & Ar,
    UPackageMap * Map,
    void* Data,
    TArray < uint8 >* MetaData
)

Public function Virtual Const

bool

 

SameType

(
    const UProperty * Other
)

Returns true, if Other is property of exactly the same type

Public function Virtual Const

bool

 

SupportsNetSharedSerialization()

Overridden from UObject

Name Description

Public function Virtual

void

 

BeginDestroy()

Called before destroying the object.

Public function Virtual

void

 

Serialize

(
    FArchive & Ar
)

Handles reading, writing, and reference collecting using FArchive .

Operators

Name Description

Public function

void *

 

operator new

(
    const size_t InSize,
    EInternal InInternalOnly,
    UObject * InOuter,
    FName InName,
    EObjectFlags InSetFlags
)

For internal use only; use StaticConstructObject() to create new objects.

Public function

void *

 

operator new

(
    const size_t InSize,
    EInternal * InMem
)

For internal use only; use StaticConstructObject() to create new objects.

Typedefs

Name

Description

Super

Typedef for the base class (UProperty )

ThisClass

Typedef for UObjectPropertyBase .

Constants

Name

Description

StaticClassFlags

Bitwise union of EClassFlags pertaining to this class.

References

Module

CoreUObject

Header

Runtime/CoreUObject/Public/UObject/UnrealType.h