UProperty::ClearValue

Syntax

void ClearValue
(
    void * Data
) const

Remarks

Zeros the value for this property. The existing data is assumed valid (so for example this calls FString::Empty ) This only does one item and not the entire fixed size array.

Parameters

Parameter

Description

Data

the address of the value for this property that should be cleared.

References

Module

CoreUObject

Header

Runtime/CoreUObject/Public/UObject/UnrealType.h