UProperty::FindRedirectedPropertyName

Syntax

static FName FindRedirectedPropertyName
(
    UStruct * ObjectStruct,
    FName OldName
)

Remarks

Gets a redirected property name, will return NAME_None if no redirection was found

References

Module

CoreUObject

Header

Runtime/CoreUObject/Public/UObject/UnrealType.h

Source

Runtime/CoreUObject/Private/UObject/Property.cpp