UProperty::InitializeValue_InContainer

Syntax

void InitializeValue_InContainer
(
    void * Dest
) const

Remarks

Zeros, copies from the default, or calls the constructor for on the value for this property. The existing data is assumed invalid (so for example this might indirectly call FString::FString , This will do the entire fixed size array.

Parameters

Parameter

Description

Dest

the address of the container of value for this property that should be cleared.

References

Module

CoreUObject

Header

Runtime/CoreUObject/Public/UObject/UnrealType.h