UActorComponent::Activate

Override Hierarchy

Syntax

virtual void Activate
(
    bool bReset
)

Remarks

Activates the SceneComponent, should be overridden by native child classes.

Parameters

Parameter

Description

bReset

Whether the activation should happen even if ShouldActivate returns false.

References

Module

Engine

Header

Runtime/Engine/Classes/Components/ActorComponent.h

Source

Runtime/Engine/Private/Components/ActorComponent.cpp