FRepMovement::RebaseOntoLocalOrigin

Syntax

static FVector RebaseOntoLocalOrigin
(
    const struct FVector & Location,
    const AActor *const WorldContextActor
)

Remarks

Rebase zero-origin position onto an Actor's local world origin.

Rebase zero-origin position onto local world origin value based on an actor's world.

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/EngineTypes.h

Source

Runtime/Engine/Private/EngineTypes.cpp