FRepMovement::RebaseOntoLocalOrigin

Syntax

static FVector RebaseOntoLocalOrigin
(
    const struct FVector & Location,
    const class UActorComponent *const WorldContextActorComponent
)

Remarks

Rebase zero-origin position onto local world origin value based on an actor component's world.

References

Module

Engine

Header

Runtime/Engine/Classes/Engine/EngineTypes.h