AActor::CalcCamera

Override Hierarchy

AActor::CalcCamera()

APlayerController::CalcCamera()

Syntax

virtual void CalcCamera
(
    float DeltaTime,
    struct FMinimalViewInfo & OutResult
)

Remarks

Calculate camera view point, when viewing this actor.

Parameters

Parameter

Description

DeltaTime

Delta time seconds since last update

OutResult

Camera configuration

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp