AActor::CallRemoteFunction

Override Hierarchy

UObject::CallRemoteFunction()

AActor::CallRemoteFunction()

Syntax

virtual bool CallRemoteFunction
(
    UFunction * Function,
    void * Parms,
    FOutParmRec * OutParms,
    FFrame * Stack
)

Remarks

Call the actor's function remotely

Parameters

Parameter

Description

Function

function to call

Parameters

arguments to the function call

Stack

stack frame for the function call

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp