AActor::CheckDefaultSubobjectsInternal

Override Hierarchy

UObject::CheckDefaultSubobjectsInternal()

AActor::CheckDefaultSubobjectsInternal()

Syntax

virtual bool CheckDefaultSubobjectsInternal() const

Remarks

Checks default sub-object assumptions.

Returns

true if the assumptions are met, false otherwise.

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/Actor.cpp