AActor::CreateComponentFromTemplateData

Syntax

UActorComponent * CreateComponentFromTemplateData
(
    const struct FBlueprintCookedComponentInstancingData * TemplateData,
    const FName InName
)

Remarks

Util to create a component based on a template

References

Module

Engine

Header

Runtime/Engine/Classes/GameFramework/Actor.h

Source

Runtime/Engine/Private/ActorConstruction.cpp